The game revolves around Dymlos and five other mystical swords just like it, which are known as "Swordians." These Swordians obviously hold the key to saving the land from the impending doom that's about to rummage its way onto the scene and.ahh, you know the deal-we'll leave the full story for the instruction manual.Īnyway, ToD stands out for a lot of reasons, but the main one is the game's unique battle system. Tales of Destiny stars a boy named Stan who, while stowing away on a flying dragon ship, stumbles upon a sentient sword (it thinks and speaks for itself) named Dymlos. If you can get past that however (don't worry, it won't be too difficult), you'll find a very solid, very polished RPG that's got much in the way of gameplay and a well-written, interesting story. The 2D graphics have a bit of a Super NES look and feel to them, and the "3D" overworld looks only slightly better than the Mode 7 overworld from the first Tales game. Unfortunately, the 48-Meg monster never made it to the United States, but thanks to Namco, its PlayStation sequel (Tales of Destiny) is on the way.Īt first glance, Tales of Destiny might seem a little outdated. Some of you may remember a late-blooming Super Famicom RPG by Namco called Tales of Phantasia that came out in Japan toward the end of the 16-Bit days.
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